Full scene texture baking
What is Flatiron?
Flatiron is a unique render-to-texture plug-in which is capable of baking full scenes or selections of objects into a single UV Map with only few simple clicks. It is a fast, simple and yet configurable automatic unwrapping and baking solution that greatly speeds up the process of baking complex scenes.
3d-io has just released compatibility updates, feature improvements and fixes for Flatiron texture baking software. Flatiron is now officially released for the Autodesk Product Suite 2016. Customers can download free update from their user area while a demo version...
Parallel to the release of Flatiron 2.0 for Autodesk 3ds Max, 3d-io has provided a collection of comprehensive video tutorials to help you to optimize your workflow. We have published the whole collection of tutorials for free on YouTube, so everyone can profit from...
Flatiron is currently the only solution for Autodesk 3ds Max which is able to bake whole scenes with thousands of objects into textures - in a single pass! Evermotion.org, well-known for their unique 3d Model Archives, excellent news and tutorials, has published a...
Flatiron unwraps and bakes multiple objects into a single texture map without having to manually arrange UV charts or compose rendered maps in image editing software.
Flatiron can be used with all 3ds Max integrated renderers that have texture baking support. No matter if you use Scanline, Mental-Ray or plug-ins like V-Ray or FinalRender, Flatiron will work with all their render elements.