Full Scene Texture Baking
Flatiron is a unique render-to-texture plugin for Autodesk’s 3ds Max. It is capable of baking full scenes or selections of objects into a single UV Map with a few clicks. Flatiron is a fast, simple, configurable automatic unwrapping and baking solution that massively accelerates baking complex scenes.
News & Updates
We added the great Corona Renderer as supported texture-baking solution in the latest version of Flatiron! Flatiron 2.30 now officialy supports Corona Renderer with all its render elements. Improvements, changes and fixes include (Version: 2.30.00): Corona...read more
Flatiron 2.27 free update has been released! Flatiron 2.27 consists of numerous improvments and fixes. We strongly advice all existing users to log in in their customer area, download and update their plugin application. Improvements, changes and fixes include...read more
Flatiron is ready for Autodesk's 3ds Max 2018! Flatiron 2.23 has been updated for full compatibility with 3dsMax 2018. Plus, we added some improvements and fixes. Enjoy! Improvements, changes and fixes include (Version: 2.23.00): Full 3ds Max 2018 support! Improved...read more
Go realtime 3D
Unwrap and bake multiple objects into a single texture map with just few clicks.
Crunch texture size and optimize your visualizations for Realtime 3D machines.
Who it’s for
Flatiron is best suited for video game developers, architetcs, 3D artists and product designers.
Flatiron can be used with all 3ds Max integrated renderers that have texture baking support. No matter if you use Scanline, Mental-Ray or plug-ins like V-Ray or FinalRender, Flatiron will work with all their render elements.
Speed up your productions with Flatiron!
Check out the demo version of Flatiron to experience the workflow improvements with your own scenes.