Full Scene Texture Baking

News & Updates
Flatiron 2.36 supports Arnold Renderer
Flatiron texture baking with Arnold Renderer The newest update of Flatiron (version 2.36) allows 3D artists and studios to unwrap, uv-pack and texture-bake objects or whole scenes using Arnold Renderer. This Flatiron update completes our efforts to include all market...
Flatiron 2.34: massive speed improvements!
Flatiron's 2.34 free update comes with some great news for 3D artists: the UV-packing speed has been massively increased! Especially scenes consisting of many UV shells are packed up to 10 times faster. 3D scenes with 100.000 and more faces and dozens or hundreds of...
Flatiron 2.33 ready for Autodesk 3ds Max 2019!
Flatiron fully updated for Autodesk’s 3ds Max 2019! Flatiron 2.33 has been updated for full compatibility with 3dsMax 2019. Plus, we added some improvements and fixes. Enjoy! Improvements, changes and fixes include (Version: 2.33.00): Full support for Autodesk 3ds Max...
Go realtime 3D
Crunch texture size and optimize your visualizations for Realtime 3D machines.


Who it’s for
Flatiron is best suited for video game developers, architetcs, 3D artists and product designers.

Compatibility
Flatiron can be used with all 3ds Max integrated renderers that have texture baking support. No matter if you use Scanline, Mental-Ray or plug-ins like V-Ray or FinalRender, Flatiron will work with all their render elements.

Our customers
