Full Scene Texture Baking
Flatiron is a unique render-to-texture plugin for Autodesk’s 3ds Max. It is capable of baking full scenes or selections of objects into a single UV Map with a few clicks. Flatiron is a fast, simple, configurable automatic unwrapping and baking solution that massively accelerates baking complex scenes.
News & Updates
The latest Flatiron 2.39 Release comes with new renderer support and improvments: Add support for VRay-RT. Flatiron 2.39 renders now textures with Vray 3.7 RT and Vray Next RT renderer Improve compatibility with certain older Xeon CPUs All registered...
New Tutorial added to our training material. This time it covers the complete texture baking process of managing, unwrapping, baking and exporting the whole scene done with Corona Renderer. Visit our Training Material or jump directly to Youtube video:...
The latest update of Flatiron comes in parallel to the annually release of Autodesk 3ds Max 2020. Flatiron 2.38.00 has been improved and made ready for production with the latest 3ds Max version. Recent update of Flatiron 2.38.00 includes: Support for Max 2020. All...
Go realtime 3D
Unwrap and bake multiple objects into a single texture map with just few clicks.
Crunch texture size and optimize your visualizations for Realtime 3D machines.
Who it’s for
Flatiron is best suited for video game developers, architetcs, 3D artists and product designers.
Flatiron can be used with all 3ds Max integrated renderers that have texture baking support. No matter if you use Scanline, Mental-Ray or plug-ins like V-Ray or FinalRender, Flatiron will work with all their render elements.
Speed up your productions with Flatiron!
Check out the demo version of Flatiron to experience the workflow improvements with your own scenes.